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In the ever-changing world of gaming, Ubisoft, a renowned game creator and distributor, has recently unveiled its plans to revamp its subscription service. The company is set to introduce two new subscription tiers: Ubisoft+ Premium and Ubisoft+ Classics. However, Philippe Tremblay-Gauthier, Director of Subscriptions at Ubisoft, shared in a recent interview that players can anticipate a shift in the way they acquire and own games.

Tremblay-Gauthier explained that this decision was driven by the analysis of consumer behavior and their interaction with Ubisoft’s offerings. The gaming industry as a whole is inevitably gravitating towards the ”Games as a Service” model. This entails a transition from traditional game purchases towards a subscription-based access to games. Currently, players have the option to own games permanently, much like one would possess a collection of CDs or DVDs. However, Tremblay-Gauthier highlights that the industry is gradually moving towards a subscription service model, aligning itself with revolutionary changes seen in the music and movie industries through platforms like Spotify and Netflix.

Contemplating the controversy surrounding this approach to game acquisition, Tremblay-Gauthier empathizes with players’ preference for ownership. Nevertheless, the company aims to introduce and familiarize gamers with the concept of not having physical copies of games. This shift towards subscription-based models intends to create a sense of ease and acceptance among players as they adapt to this evolving gaming landscape.

FAQ:
– Vad är Games as a Service?
Games as a Service är en modell där spelare inte köper spel permanent, utan istället betalar en prenumeration för att få tillgång till olika titlar.

Källa: [GamesIndustry.biz](https://gamesindustry.biz)

The source of the article is from the blog agogs.sk