Nowa aktualizacja Alan Wake II zmniejsza poziom straszności

Alan Wake II, the highly anticipated sequel to the 2010 game, was released in November of last year. It was expected to be one of the greatest survival horrors of all time. The game’s storyline revolves around writer Alan Wake and his battle against darkness and terrifying monsters lurking in the shadows. However, unlike the first installment, which focused mainly on shooting, the sequel was a much scarier experience.

Unfortunately, for some players, the game was too terrifying. Therefore, on January 31st, Remedy announced the release of the latest update 1.15 for Alan Wake II, which is now available on all platforms. This update introduces several performance improvements and adds features such as a chapter selection menu and an FOV slider, which can be easily adjusted on PC. However, the most interesting addition in this update is the option to decrease the intensity of fear.

“A choice between low and normal levels of intensity for the visual and audio horror effects has been added.”

A commonly used technique in Alan Wake II is the flashing of horrifying characters or other imagery on the player’s screen, aimed at evoking fear and discomfort. They are accompanied by loud and unsettling sounds or music. For some players, all of this was too terrifying and made gameplay challenging. Now, however, there is an option to decrease the intensity of these effects.

Personally, as an experienced player, I have no issue with it. But for those who prefer less scares, this new option may prove useful. Of course, I will never leave the “sissy” mode and change this option. But maybe I’ll just see how it works. Just out of curiosity. Definitely not because I’m scared. Stop asking!

Key Questions about Alan Wake II:

1. What is the storyline of Alan Wake II?
2. How does the sequel differ from the first installment?
3. What additions were introduced in the 1.15 update for the game?
4. What is the most interesting new option in this update?
5. What are the main techniques used in Alan Wake II game?
6. Why did some players find the game too scary?
7. What is the purpose of the new option to decrease fear intensity?
8. Is the option to decrease intensity available on all platforms?
9. What is the author’s personal view on this option?

Specialized Vocabulary:

1. Survival horror – a genre of video games that combines elements of horror and survival
2. Platforms – different types of devices on which you can play computer games
3. Performance – the game’s ability to operate efficiently and smoothly
4. Chapter selection menu – a feature that allows players to choose and navigate to a specific chapter of the game
5. FOV slider – a slider that allows players to adjust the field of view in the game on a computer
6. Intensity of visual and audio horror effects – the degree to which terrifying images, sounds, and lighting effects are present in the game
7. Flashing – rapid, intermittent display of images on the screen
8. Sense of discomfort – a feeling of unease or uneasiness

Suggested Related Links:

1. Remedy Games – official website of the creators of Alan Wake II game
2. Alan Wake – official website of Alan Wake game
3. Alan Wake on Wikipedia – an article about Alan Wake game on Polish Wikipedia

The source of the article is from the blog j6simracing.com.br