Jak “The Day Before” ożywiło debatę o wsparciu społeczności

In recent years, the gaming industry has witnessed numerous controversies, and 2023 was no exception. One of the hottest topics that caught the attention of the media and the gaming community was the game “The Day Before” developed by Fntastic. The game’s release in 2023 turned out to be one of the biggest failures in the industry’s history, leading to the studio’s closure. However, in 2024, the story of the game continues to unfold.

“Questioning information” is the main message that Fntastic has decided to convey to the gaming community. In their statement, the studio defends itself against accusations of fraud and misleading the game’s publisher. They also blame negative relationships created by certain bloggers who profit from spreading hate.

Fntastic emphasizes that they did not use crowdfunding or accept pre-order sales for “The Day Before”. It has also been announced that the studio refunded money to players who purchased the game within four days of its release. As of now, the game’s publisher, Mytona, has not responded to the request for comment.

However, there are many uncertainties surrounding Fntastic’s statement. According to the studio, it was actually these “certain bloggers” who profited from “The Day Before” by creating unchecked content to gain popularity and views on their platforms. These allegations seem to be an attempt to divert attention from the publisher and focus it on a negative opinion about the media.

In reality, it is Fntastic that is responsible for the lack of information about the game before its release. The developer repeatedly delayed the release of materials and did not share many details publicly prior to the launch. The public perception of “The Day Before” was also negative for several months leading up to the release, but it was due to the lack of specific information about the game.

“The Day Before” was pulled from sale after four days, and the studio blamed “bloggers” for it. After the release, the game received universally negative reviews from critics and was heavily criticized by players on Steam. It was also revealed that “The Day Before” was not actually an MMO as the developer had previously announced. The game was full of bugs and flaws, and its servers were shut down after forty-five days of release. Furthermore, Fntastic gives a disturbingly vague response to what went wrong, simply stating, “Sh-t happens.”

Given all these issues, the actions of “certain bloggers” seem to be the least of the concerns related to “The Day Before”. Fntastic’s statement suggests that the game fell victim to a “hate campaign” attributed to the negative influence of the media on the gaming industry. In reality, hate campaigns are common in the industry, and many people experience not only criticism but also real threats to their safety.

In their statement, Fntastic completely overlooks such situations and instead makes vague insinuations about the actions of the media and content creators, alleging that they aimed to destroy the developer’s good reputation. This approach does not align with the reality of hate and harassment, but only fuels certain prejudices among parts of the gaming community towards the media.

Fntastic concludes their statement by encouraging people to follow them on social media and promises to provide updates on further events. However, given the events so far, everything the studio says should be approached with a high degree of skepticism.

This article delves into the controversies surrounding the game “The Day Before” and prompts reflection on the impact of the gaming community and the media on the gaming industry.

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The source of the article is from the blog foodnext.nl