Piranha Bytes pod presją: Czy studio stanie się kolejną ofiarą cięć firmy Embracer?

Piranha Bytes, the studio responsible for popular series such as Gothic, Risen, and Elex, is currently facing serious problems that may make it the next victim of Embracer’s restructuring. A press statement released by the German studio confirms this information and emphasizes that the situation is difficult but they believe in the possibility of resolving the issues.

Internal rifts within the studio are one of the main factors that have led to the current difficulties. Creative differences among team members have been growing, with a specific point of contention being the development of Elex 3. Björn Pankratz, one of the creators, persistently pushed for the continuation of this series, while the majority of the team wanted a return to the classic dark fantasy style of the first Gothic, but on a smaller scale.

An additional factor influencing the studio’s future is Embracer itself, to which Piranha Bytes belongs. Speculations have arisen regarding the closure of the studio or its sale to another publisher. During an interview, Andre Peschke, a German journalist, mentioned two potential interested publishers who could take over the studio and ensure its future.

Currently, the situation remains unclear, but Piranha Bytes and its fans are hopeful for a positive resolution to this difficult moment. The studio is still seeking a partner who believes in their projects and is willing to invest in the German developer. The future of Piranha Bytes remains uncertain, but only time will tell how this story ends.

Piranha Bytes is a German game development studio known for popular series such as Gothic, Risen, and Elex.

Restructuring is the process of implementing organizational or structural changes in a company to improve its efficiency or adapt to changing market conditions.

A press statement is an official document released by a company containing information or clarifications regarding a specific matter.

Internal rifts refer to difficulties or conflicts that arise among members of an organization.

Creative differences pertain to different ideas and visions related to game development that can lead to disagreements and disputes.

Classic dark fantasy is a genre of literature or computer games that incorporates dark and fantastical elements, often inspired by mythology or fairy tales.

An interview is a conversation where questions are asked and information is gathered on a specific topic.

A publisher is a company or individual that finances, promotes, and distributes computer games or other media products.

A partner is a company or individual that collaborates with another company to carry out specific projects.

To invest means to allocate financial resources and assets with the aim of achieving profit or development in a particular endeavor.

A difficult moment is a period of hardship or uncertainty, usually related to financial or organizational circumstances.

History is the entirety of events that have occurred in the past and have an impact on the present of a company or other organization.

The source of the article is from the blog crasel.tk