Artjail rozszerza dział CG o nowych pracowników w Los Angeles i Nowym Jorku

VFX studio Artjail is starting the new year with growth in its computer graphics department. The studio welcomes new employees Anthony Thomas as CG Supervisor in Los Angeles and Beat Reichenbach as Chief Technical Director, working in both New York and Los Angeles, overseeing cable and computer graphics demands. These experienced recruits contribute to the dynamic development of Artjail in 2023, which has included expanding the motion design department with the appointment of Creative Director of Motion Design and VFX artist, Luke Bellissimo.

John Skeffington, Managing Director of Artjail, comments: “As Artjail continues to grow, we focus on attracting talent that aligns with our brand and ethos. Anthony and Beat are incredible employees who greatly enhance our team. I have been following their careers for quite some time. Anthony’s work speaks for itself. He has a great approach and is an excellent problem solver. Beat is a kind of wizard. He will elevate our already solid infrastructure and work on high-standard projects with his computer graphics skills. Beat’s presence on the team will help us achieve smoother and more efficient operations in both New York and Los Angeles.”

Anthony Thomas has spent the last 14 years working as a freelancer for companies such as The Mill, Framestore, Parliament, Hello Scholar, and CosaVFX, working on films, commercials, television, music videos, and video games. His notable achievements include creating the first Super Bowl commercial that digitally replaced live sheep heads with animated singing heads for Honda’s “A New Truck to Love”. He has also been involved in producing numerous ads featuring celebrities, such as the DirecTV spot “Wonder” starring Serena Williams and the MGM spot “Bet” featuring Vanessa Hudgens, as well as Taylor Swift’s promotional music video “Karma” with Ice Spice.

Now, while working on multiple upcoming extraordinary projects, Anthony also supports the Artjail team in Los Angeles by working on in-house projects, testing new technologies and tools to promote their creative evolution.

Beat Reichenbach joins Artjail after spending most of his career at Blurr, where he led teams focusing on lighting and environment modeling. Actively collaborating with the cable department, he also served as a bridge between artists and programmers.

While at Blurr, Beat contributed to the revitalization of the Call of Duty franchise: Modern Warfare, where he and his team created nearly an hour of realistic cinematics in the game.

In the coming year, Beat will dedicate his time to establishing a solid foundation for Artjail’s offices in New York and Los Angeles, enabling closer collaboration between them and driving infrastructure development. He will leverage the studio’s flexibility to seek out new solutions—whether adopting the latest trends in artificial intelligence or developing internal tools—and thus facilitate the efficient functioning of the studio and support for artists.

Beat adds, “I was drawn to Artjail by the people they work with. I’ve heard many good things about the Creative Director and partner, JD Yepesa, and I wanted to work with him. I was also impressed by the studio’s impressive portfolio. What particularly appealed to me was the prospect of having freedom in approaching challenges. Artjail has the resources necessary for every employee’s success.”

FAQ section based on key topics and information presented in the article:

Question 1: Who joined the Artjail team in 2023?
Answer: The new members of the Artjail team are Anthony Thomas and Beat Reichenbach.

Question 2: What are the roles of the new employees at Artjail?
Answer: Anthony Thomas is the CG Supervisor in Los Angeles, and Beat Reichenbach is the Chief Technical Director, working in both New York and Los Angeles.

Question 3: What are Anthony Thomas’s achievements?
Answer: Anthony Thomas has worked for various companies such as The Mill, Framestore, Parliament, Hello Scholar, and CosaVFX. His achievements include producing a Super Bowl commercial and contributing to ads featuring celebrities such as Serena Williams and Vanessa Hudgens.

Question 4: What are Beat Reichenbach’s experiences?
Answer: Beat Reichenbach previously worked at Blurr, where he focused on scene assembly, lighting, and environment modeling. He also served as a bridge between artists and programmers.

Question 5: What are Beat Reichenbach’s future plans at Artjail?
Answer: Beat Reichenbach will dedicate the next year to creating a solid foundation for Artjail’s offices in New York and Los Angeles. He also aims to develop the studio’s infrastructure and seek out new solutions.

Definitions of key terms or jargon:

1. VFX – stands for visual effects, which involves manipulating images to achieve effects that are impossible to create naturally.
2. CG – short for “computer graphics,” refers to the creation, manipulation, and rendering of images using computers.

Suggested related links to the main domain:
Artjail homepage

The source of the article is from the blog crasel.tk