Developers of Lords of the Fallen Make Workforce Redundant

In a recent update, CI Games, the developer of Lords of the Fallen, has announced that it will be letting go of 10% of its employees. The company states that these layoffs were necessary to ensure the long-term strength and stability of the business.

While specific details about the affected employees have not been disclosed, it is understood that the cuts will impact various departments and subsidiaries. This includes Hexworks, the studio responsible for Lords of the Fallen, as well as Underdog, the creator of Sniper Ghost Warrior. Additionally, the majority of CI Games’ marketing team will also be affected.

CI Games, which is located in Warsaw, Poland, operates several internal studios and publishing divisions worldwide. Their most recent release, Lords of the Fallen, achieved impressive success, selling one million copies in just under 10 days. The studio considers this project to be its most important and ambitious to date, with plans to expand it into a series of high-budget titles.

The layoffs have raised concerns about CI Games’ future project pipeline. The studio had previously laid out a five-year strategy that involved the development of multiple projects. One of these projects, codenamed ‘Project III’, was being developed by Hexworks and aimed to offer more diverse gameplay options for a wider audience. The studio also mentioned other projects such as ‘Scorpio’, ‘Potential’, ‘Expand’, and ‘Survive’, which were expected to expand the company’s presence in the games-as-a-service market and explore partnerships with external entities.

At this moment, it remains unclear how these layoffs will impact CI Games’ future plans. Marek Tyminski, the CEO of the studio, expressed gratitude to those affected by the cuts for their contributions and stated that the company is undergoing additional optimizations to its pipelines and processes.

CI Games has yet to disclose how it intends to support those impacted by the layoffs or whether its business plans have been significantly affected by this decision. Game Developer will continue to seek clarification from CI Games on these matters.

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The source of the article is from the blog cheap-sound.com