Lossless Scaling – Konkurencja dla DLSS 3.0 NVIDII i FSR 3.0 AMD

The developer of Lossless Scaling has released a new version of the tool, which introduces a frame generation feature in all computer games, including those on integrated graphics cards. This means competition for NVIDIA’s DLSS 3.0 and AMD’s FSR 3.0 technologies.

What is Lossless Scaling?

Lossless Scaling is a tool on the Steam platform that is used to enhance games and software using spatial algorithms and machine learning. It allows for graphics scaling in a wide range of games and programs.

New Frame Generation Feature

The latest update to the Lossless Scaling tool introduces a frame generation feature that does not require upscaling. This means that players can use frame generation without increasing the resolution, which can contribute to improving image smoothness.

Requirements

The recommended minimum is 60 frames per second in the game and a monitor with a refresh rate of 120 Hz. Higher parameters provide better quality frame generation.

VRR Monitor Compatibility

Unfortunately, the frame generation feature of the Lossless Scaling tool is not compatible with VRR monitors. The game must be locked to half the monitor’s refresh rate to ensure proper frame pacing. Using an overlay over the tool’s window can also disrupt frame generation.

Is the Tool Available for Free?

No, to use the frame generation feature, you need to pay $6.99. If the tool does not meet expectations, it can be refunded on Steam.

While the Lossless Scaling tool is not perfect, it works in all games and on all graphics cards. It is a promising competition for NVIDIA’s DLSS 3.0 and AMD’s FSR 3.0 technologies, offering an alternative solution to improve image quality and smoothness in computer games.

The source of the article is from the blog xn--campiahoy-p6a.es