New Class Revealed in Dragon’s Dogma 2

Capcom has unveiled new details about the continuation of the game Dragon’s Dogma. The second part of the game will feature a completely new character class that surprises with its unique approach to combat. Instead of directly attacking enemies, players will have the ability to manipulate the environment to deceive and trick their foes.

This new class, called Trickster, possesses a special weapon in the form of a censer, which doesn’t deal much damage but allows for the creation of false landscape elements. This enables players to create deceptive walls or floors that can mislead and disorient their opponents. The protagonist’s companions will be responsible for eliminating enemies.

Trickster can also use their abilities to lure enemies to specific locations, causing them to fall from great heights. To cleverly eliminate threats, the character can also utilize environmental elements.

Dragon’s Dogma 2 promises to be an innovative open-world RPG that captivates players with its unique approach to character classes. In the coming months, we will see how this new class influences gameplay and if it proves to be an interesting addition for fans of the series.

Source: [IGN](https://www.ign.com/)

FAQ:

1. What is the name of the new class in Dragon’s Dogma 2?

The new character class is called Trickster.

2. What weapon does the Trickster possess?

The Trickster uses censers, which don’t deal much damage but allow for environmental manipulation.

3. What abilities does the Trickster offer?

The Trickster can create false landscape elements, such as walls and floors, to disorient opponents. They can also lure enemies to specific locations, causing them to fall from great heights.

4. Who will eliminate enemies in Dragon’s Dogma 2?

The protagonist’s companions will be responsible for eliminating enemies.

Definitions:

– RPG (Role-Playing Game): a genre of video games in which players assume the roles of one or more characters and control them in a virtual world, making decisions about character development and storyline progression.

– Gameplay: the way events and actions unfold in a game, often referring to the interaction between the player and the game world.

– Character class: in RPG games, a specific group of characters that possess unique abilities and a characteristic fighting style.

The source of the article is from the blog coletivometranca.com.br